When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works

Home / News / Guitar Hero: Metallica – First Impressions

Guitar Hero: Metallica – First Impressions

Last week I went to a secret central London location to have a shred at Guitar Hero: Metallica. I stuck my nose up at Aerosmith and went ‘meh’ at Guit

Last week I went to a secret central London location to have a shred at Guitar Hero: Metallica. I stuck my nose up at Aerosmith and went ‘meh’ at Guitar Hero: World Tour because I was holding out for the big one: the nearest I’d get to Metallica playing in my front room.

The game is essentially World Tour, but with a lot more accessible gameplay. In career mode you play one of ‘Tallica Jnr, a support band with ambitions to support the big ‘M’. In this way you chug your way through 45 songs ranging from Metallica’s back catalogue to the band’s handpicked ‘support’ tracks by Slayer, Motorhead, Thin Lizzie and even Bob Seger.

But if you just want to dip in, it’s a much better game than World Tour. It’s much easier to progress, and you need fewer stars than before to unlock songs. But hardcore GH players won’t be put off as the new Expert + level in the drums takes it up a level.

My most praise, however, goes to the overall look of the game. Gone is the glam-rock frivolity of previous versions, replaced by a darker, more metal look. The avatars of the band look great, especially after you see the making-of-the-game videos of Metallica miming in motion shoots.

There’s loads of unlockable fan videos, including never-seen-before secret gigs and stadium shows as well as your usual complement of poodle haircuts to customise your character.

My only gripe is that the Guitar Hero studio hasn’t been updated past a few new sounds. However, there’s an excellent version of Metallica’s cover of Whiskey In The Jar to be played.

It won’t be everyone’s favourite game. It helps if you’re already a Metallica fan like me or if you’re a metalhead, generally. But the riffy nature of metal does lend itself better to the Guitar Hero controller: there’s more chugging and less wailing, and solos are more satisfying to crack.

Check out the Stuff.tv vidcast for a video review.

Profile image of Dan Grabham Dan Grabham Editor-in-Chief

About

Dan is Editor-in-chief of Stuff, working across the magazine and the Stuff.tv website.  Our Editor-in-Chief is a regular at tech shows such as CES in Las Vegas, IFA in Berlin and Mobile World Congress in Barcelona as well as at other launches and events. He has been a CES Innovation Awards judge. Dan is completely platform agnostic and very at home using and writing about Windows, macOS, Android and iOS/iPadOS plus lots and lots of gadgets including audio and smart home gear, laptops and smartphones. He's also been interviewed and quoted in a wide variety of places including The Sun, BBC World Service, BBC News Online, BBC Radio 5Live, BBC Radio 4, Sky News Radio and BBC Local Radio.

Areas of expertise

Computing, mobile, audio, smart home