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Home / Reviews / Apps and Games / App of the Week: Chameleon Run review

App of the Week: Chameleon Run review

Had enough of leapy auto-runners? This brilliant game will have you jumping back on the bandwagon

Chameleon Run is an easy game to dismiss.

Fire it up and it resembles a 3D Canabalt, shifted into sort-of 3D, but there’s a lot more going on here. In fact, Chameleon Run’s smarts are such that while it masquerades as something very familiar, it keeps lobbing new ideas into the mix, bringing new life to auto-runners on mobile.

Switch it up

Switch it up

First, there’s the colour-switching. Platforms are either yellow, pink or black. Land on one while the wrong colour and you’re dead. Land on a black one while any colour and you’re dead. But time it right, switching colour just before you land, and you get a little speed boost, the importance of which only later becomes apparent.

Secondly, Chameleon Run isn’t so much about survival as choreography. Instead of presenting yet another algorithmically generated auto-runner, the developer has painstakingly designed and refined every step of this game, and you must commit them to memory to have any chance of success.

Fortunately, you’re regularly taught new abilities to help you survive, such as double jumps and head jumps (essentially, headbutt the platform above, giving you another chance to avoid tumbling into the abyss). New obstacles also occasionally appear, although they’re not always advantageous — fans will usefully fling you into the air, but land on the wrong bit of a see-saw and your momentum will be abruptly obliterated, and you’ll battle to avoid falling to your doom.

The need for speed

The need for speed

Smartly, each of Chameleon Run’s dozen or so levels revels in having you tackle them in different ways. The game has you collect marbles scattered throughout, find smoking gems, and get to the goal without changing colour — a huge challenge late on in the game. Even then, these feats only award you with chameleons to unlock later levels — you only win stars for all-important bragging rights by getting to the goal as fast as possible, hence the aforementioned speed boosts.

Very competent players might nonetheless breeze through and grumble at the game’s lack of levels — around a dozen in all. But much like Power Hover, moaning about the brevity of Chameleon Run misses the point.

This game isn’t meant to last forever, nor offer endless challenges — instead, it’s a tightly designed distillation of platform games and pathfinding with a colourful twist. And given its low price and lack of IAP, it’s perfect weekend fodder for anyone raging about the creeping prevalence of free-to-play and IAP in modern mobile gaming.

Chameleon Run is available for Android and iOS.

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Stuff Says…

Score: 4/5

A great-looking auto-runner that will give you several happy hours.

Good Stuff

Keeps lobbing new ideas into the mix

Intuitive but tough to master

Great level design

Bad Stuff

No cross-device progress sync

Toughened gamers might breeze through

Profile image of Craig Grannell Craig Grannell Contributor

About

I’m a regular contributor to Stuff magazine and Stuff.tv, covering apps, games, Apple kit, Android, Lego, retro gaming and other interesting oddities. I also pen opinion pieces when the editor lets me, getting all serious about accessibility and predicting when sentient AI smart cookware will take over the world, in a terrifying mix of Bake Off and Terminator.

Areas of expertise

Mobile apps and games, Macs, iOS and tvOS devices, Android, retro games, crowdfunding, design, how to fight off an enraged smart saucepan with a massive stick.