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Home / Reviews / Apps and Games / iPhone & iPad / App of the week: Euclidean Lands review

App of the week: Euclidean Lands review

40 levels of stabby violence and Rubik's Cube trickery

Given that Kunabi Brother’s only previous mobile game was Blek, a minimal puzzler where you urged living calligraphy towards a goal, Euclidean Lands is a truly astonishing departure.

Resembling something a big studio might have plugged a money hose into in order to produce – rather than the output of a tiny indie – Euclidean Lands merges the best bits of Hitman GO‘s clockwork puzzling and Monument Valley‘s aesthetic, adds plenty of stabby violence, and wraps the lot around a Rubik’s Cube suspended in space.

Do the twist

Your aim in each of the 40 levels is to off lurking enemies before heading to an exit. That sounds simple, until you remember the Rubik’s Cube bit.

At any given point, your target may be out of sight. Getting into position to get all murdery with your spear is complicated by enemies that guard certain squares, or unhelpfully move about the place.

The constantly evolving nature of the landscape makes Euclidean Lands come alive while simultaneously smashing your brain out. Very early levels are relatively simple, taking place on two-by-two cubes. But you’re soon faced with much larger contraptions, walls that block movement, teleporters, and bridges.

Even when Euclidean Lands is kind enough to bestow a shield, you reason it’s a puzzle piece itself, and the level is likely impossible without it.

Boss man

Boss man

Occasionally, it might seem too much. Reach the first boss and you’ll find they control the cube, leading to numerous deaths as you master what happens when you step on certain squares. Then, you might hanker for an undo button (there isn’t one) and be frustrated that every abrupt death means starting from scratch.

Ultimately, this just encourages you to think more. Euclidean Lands is a considered lean-back puzzler, not a frantic dash to the finish. And while scratching your head, trying to solve a particularly onerous scene, patient players will start noticing finer details: the serene soundtrack, tiny fish leaping from square ponds, the hero’s scarf whipping in the wind, and written clues embedded in the scenery.

Unless you’re a massive grump – or have been impaled by a mean boss for the thirtieth time in a row – chances are further reflection will result in you being very glad mobile is blessed with puzzle games as terrific as this one.

Euclidean Lands is available for iOS. An Android version is under consideration.

Stuff Says…

Score: 5/5

One of the finest puzzlers around. Its influences might be clear, but Euclidean Lands adds a great deal more.

Good Stuff

Looks and sounds amazing

Keeps shaking things up

Clever, elegant puzzles

Bad Stuff

Linear level unlock

Some difficulty spikes

Instadeaths can grate

Profile image of Craig Grannell Craig Grannell Contributor


I’m a regular contributor to Stuff magazine and Stuff.tv, covering apps, games, Apple kit, Android, Lego, retro gaming and other interesting oddities. I also pen opinion pieces when the editor lets me, getting all serious about accessibility and predicting when sentient AI smart cookware will take over the world, in a terrifying mix of Bake Off and Terminator.

Areas of expertise

Mobile apps and games, Macs, iOS and tvOS devices, Android, retro games, crowdfunding, design, how to fight off an enraged smart saucepan with a massive stick.

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