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Home / News / Leap Motion CEO: Leap controller is one hundred times more accurate than Intel’s gesture control tech

Leap Motion CEO: Leap controller is one hundred times more accurate than Intel’s gesture control tech

We went hands on with the Leap controller at CES and got chatting about when we'll be playing Portal with it

Playing Fruit Ninja with one finger and nudging Jenga-style blocks around with pinching motions with Leap Motion CEO Michael Buckwald has been one of the you’re-gonna-hate-us highlights of CES 2013 for Team Stuff so far.

Leap Motion has just sent out 12,000 developer units to some of the 42,000 devs who registered interest in the camera and sensor-laden USB device for Windows 8 and Mac. There’ll be a Leap Motion App Store when units start to ship early this year but it will be a completely open platform so apps using the tech can be sold by anyone making them. 

Leap Motion’s CEO Michael Buckwald told Stuff that Intel’s gesture control tech, demoed this week, uses a sensor from Soft Kinetic and that the Leap controller is around one hundred times more accurate. The Leap can also track ten fingers in 3D space so Buckwald says the Leap could “definitely” handle picking up and moving objects in games like Portal which is exactly what Intel says its gesture recognition Ultrabooks will be able to do. 

Buckwald reckons the Leap controller will be used just as much on smaller laptops, Windows 8 hybrids and tablets (with USB ports, for now) as at home using the likes of Asus All-in-Ones – excitingly Leap Motion announced that the device would be bundled with some Asus devices before CES.

And we can also look forward to a wireless Leap – as Leap Motion wanted to keep the controller lightning fast (a matter of milliseconds) it wasn’t possible to come out all guns blazing with a wireless device to start with but Buckwald thinks the tech will be there to make it possible “very soon”.

Leap Motion’s excited about more hardcore games tapping in to the technology this year too – there’s only so much Fruit Ninja you can play – and we can’t wait to start playing First Person Shooters where each hand controls a different gun, shooting in two directions. Buckwald also wants to see 3D RTS titles use Leap. Someone help the guy out and develop one would you?

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Profile image of Dan Grabham Dan Grabham Editor-in-Chief


Dan is Editor-in-chief of Stuff, working across the magazine and the Stuff.tv website.  Our Editor-in-Chief is a regular at tech shows such as CES in Las Vegas, IFA in Berlin and Mobile World Congress in Barcelona as well as at other launches and events. He has been a CES Innovation Awards judge. Dan is completely platform agnostic and very at home using and writing about Windows, macOS, Android and iOS/iPadOS plus lots and lots of gadgets including audio and smart home gear, laptops and smartphones. He's also been interviewed and quoted in a wide variety of places including The Sun, BBC World Service, BBC News Online, BBC Radio 5Live, BBC Radio 4, Sky News Radio and BBC Local Radio.

Areas of expertise

Computing, mobile, audio, smart home

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